37 Free Udemy Courses On Various Topics
Turn your knowledge branch into a knowledge tree with these (free) Udemy courses!
...(JSON/ScriptableObject-based) to support multiple levels with increasing difficulty. Level selection screen displaying unlocked, locked, and completed stages with star ratings. Daily Reward System: Consecutive day login streak logic using local system time / server timestamp verification. Claim animations and automatic reward payouts (coins/power-ups). Spin & Win (Lucky Wheel): Interactive UI wheel with smooth physics/easing rotation. Configurable reward probability drop rates and a daily free spin timer (with optional ad-watch hooks for extra spins). Achievement System: Achievement tracking logic (e.g., break X bricks, complete level Y without losing a life, reach score Z). In-game notifications/popups upon unlocking and a dedicated achievements UI panel to claim rewards. Da...
I am developing a 3D car parking game in Unity and need an experienced Unity C# developer to build a precise, realistic, and responsive car physics controller. The gameplay focuses strictly on tight, low-speed parking maneuvers rather than high-speed arcade racing, so smooth handling, realistic weight balance, and tight collision response are critical. Key Requirements & Features Physics System: Implement a custom C# vehicle controller using either optimized WheelCollider setups or a raycast-based suspension system to eliminate jitter and glitchy physics. Low-Speed Handling: Ensure accurate steering geometry (Ackermann steering principles), realistic turning radius, and natural wheel auto-centering. Transmission & Gearing: Build a gear controller with smooth...
Project Overview We are looking for an experienced Mobile Game Developer (or small studio) to create a mobile puzzle game inspired by popular screw-and-nut sorting games like Screw Puzzle: Nuts & Bolts. The game will require 2D physics interaction, level design architecture, social features, and backend integration for cross-device synchronization. Scope of Work & Core Features 1. Core Gameplay Mechanics Physics-based 2D screw, bolt, and metal plate puzzle mechanics. Interactive board clearing logic (removing screws in correct sequence to drop plates). Level system with progressive difficulty. Interactive tutorial for first-time players. Haptic Feedback: Tactile vibration responses for unscrewing, fitting, winning, and failing. Technical Requirements Game Engin...
...icon cards animating in on cue, one per spoken word. 5. Times and price — a simple weekly grid with cells highlighting, then a price badge. 6. Call to action — logo, website URL, and a button. The final four seconds must be a completely static hold so the URL can be read. STYLE Flat 2D vector, warm and trustworthy, aimed at British Muslim mothers. Clean and restrained — no bouncy cartoon physics, no comic characters, no heavy drop shadows or gradients. Subtle motion only: fades, gentle slides, small scale moves. Every scene carries one line of on-screen text, because this will often be watched with the sound off. WHAT I NEED FROM YOU - Confirm you can deliver the .aep source file. - Tell me how many revision rounds are included. - Tell me your delivery t...
...Final source delivery must include: * Editable Blender file * High-poly sculpt source * Retopologized game meshes * Texture source files and exported PBR maps * Individual FBX exports for all six parts * Complete assembled FBX * Wireframe screenshots and polygon statistics This contract does not include gameplay programming, Unreal Blueprints, Control Rig programming, procedural-animation code, physics programming, wound effects, or a complete animation set. Those will be handled separately after the model and rig pass integration. Only deformation and range-of-motion tests are required here. I do not want a raw AI-generated mesh, uncorrected automatic retopology, stolen/stock character geometry, or a render-only asset. Any AI, marketplace, stock, or third-party material must ...
...transitions, train the Q-table, and implement a MATLAB Function block for closed-loop voltage regulation using the greedy Q-table controller. 2. Enhance the controller with physics-informed reinforcement learning by incorporating buck converter equations into the reward function and state features. Demonstrate voltage regulation under varying conditions and provide brief documentation covering encoding, reward design, and usage. Deliverables: - Complete Simulink model of the hybrid PV–battery–buck system. - Offline dataset of transitions and trained Q-table. - MATLAB Function block implementing the greedy Q-table controller. - Physics-informed reward/state features based on buck equations. - Demonstration of voltage regulation under varying conditions. - Brief...
...realistic ball physics and stunning 4K graphics. The platform supports over 2,500 user-created courses, all built using the Open Platform Course Designer (OPCD) toolset. You can learn more at gsprogolf.com. Required Tools & Skills The standard OPCD workflow involves the following software stack (most of which is free): QGIS — for gathering and aligning geographic/lidar terrain data Inkscape — for tracing the 2D course layout and splining holes Blender — for 3D terrain modeling, conforming meshes, bunkers, and water features Unity — for physics, texturing, rendering, and final environment assembly OPCD Toolset — specialized Blender add-ons and Unity plugins that format everything specifically for GSPro Greenskeeper — the official GSPr...
Physics-Aware AI for Video Surveillance Project Overview We are looking for an experienced AI/Computer Vision developer or researcher to develop a prototype of a Physics-Aware AI-based Video Surveillance System. The objective is to build a surveillance solution that combines deep learning, computer vision, object tracking, motion analysis, and physics-based constraints to detect and predict abnormal events more accurately than conventional AI systems. Client Requirements The system should: Detect and track people, vehicles, and other objects in CCTV/video footage. Analyze position, velocity, acceleration, direction, and trajectories. Detect abnormal activities such as: Falls Unauthorized entry Abnormal movement Vehicle–pedestrian collision risks Unusual trajec...
...through my requirement: 1-on-1 Online Applied Physics Tutor Wanted (University Physics) for working professional who is having 10 years of experience in embedded hardware electronics design. This learning is required for robotics design. I am looking for a premium, 1-on-1 online physics tutor to guide me thoroughly through Chapters 1 to 11 of the "University Physics" textbook. My ultimate goal is to master these classical mechanics concepts for practical engineering, dynamics, and control systems applications.I want an intuitive, visual, and geometric understanding of how the physics works. I do not want a traditional, dry, academic approach filled with rote formula memorization or abstract algebraic proofs. What We Will Cover (University...
I need a patient, knowledgeable tutor who can guide a high-school student through the full math and physics curriculum this year. Rather than focusing on last-minute homework fixes or exam cramming, I want each topic taught in a structured sequence so the student develops a deep, connected understanding of the material. The sessions will be held online, so you should be comfortable using a virtual whiteboard, screen-sharing calculations, and assigning digital problem sets. Expect to cover everything from foundational algebra through calculus, and from basic mechanics to more advanced electricity and magnetism as the semester progresses. Tutor must Speaks Arabic & English
You’ll be reading selected portions of a single-author philosophy manuscript that weaves together Ethics, Metaphysics, Epistemology, and even a touch of Quantum Physics. My priority is thoughtful, rigorous critical feedback rather than routine proofreading or a surface-level summary. The book is long. You can pick any sections of interest to you though you should read READER ORIENTATION and CHAPTER 0 to get a foundational overview. # Who Would Be a Good Reader for This Book? I am looking for a small number of thoughtful readers willing to engage with portions of a rough philosophical manuscript entitled *The Unified Framework: Encounter, Quality, and the Shape of What Is*. The ideal reader does not need to agree with the project, and probably should not. The most useful r...
...transitions, train the Q-table, and implement a MATLAB Function block for closed-loop voltage regulation using the greedy Q-table controller. 2. Enhance the controller with physics-informed reinforcement learning by incorporating buck converter equations into the reward function and state features. Demonstrate voltage regulation under varying conditions and provide brief documentation covering encoding, reward design, and usage. Deliverables: - Complete Simulink model of the hybrid PV–battery–buck system. - Offline dataset of transitions and trained Q-table. - MATLAB Function block implementing the greedy Q-table controller. - Physics-informed reward/state features based on buck equations. - Demonstration of voltage regulation under varying conditions. - Brief...
...transitions, train the Q-table, and implement a MATLAB Function block for closed-loop voltage regulation using the greedy Q-table controller. 2. Enhance the controller with physics-informed reinforcement learning by incorporating buck converter equations into the reward function and state features. Demonstrate voltage regulation under varying conditions and provide brief documentation covering encoding, reward design, and usage. Deliverables: - Complete Simulink model of the hybrid PV–battery–buck system. - Offline dataset of transitions and trained Q-table. - MATLAB Function block implementing the greedy Q-table controller. - Physics-informed reward/state features based on buck equations. - Demonstration of voltage regulation under varying conditions. - Brief...
I have a Physics assignment that needs to be rewritten by hand in clear, everyday print—nothing fancy like cursive or calligraphy, just tidy, readable “normal writing.” All the original content is prepared; what I need is a clean, well-spaced handwritten version that looks professional enough to submit. Here’s what I expect: • Reproduce the text, formulas, and any simple diagrams exactly as provided. • Use plain white A4 paper, leaving consistent margins. • Scan or photograph each page at high resolution (300 dpi or better) and supply a single PDF in the original page order. I’ll share the source material as soon as we start. Accuracy and neatness are the priorities, so double-check spelling, symbols, and alignment before sendin...
...write the prompt, set up the references, control camera and motion, manage seeds, and keep characters and vehicles consistent from shot to shot. You should have - Real hands-on Seedance 2.0 / 2.5 experience — clips plus the prompts and settings that made them. - Good understanding of camera moves, lenses, and lighting. - Know the usual failure points (text and logos, faces at a distance, car physics) and how to fix them, in the model or in post. - Clear written English and reliable turnaround. Trial task Shortlisted candidates get a 12-second Seedance test clip with three known problems: unrealistic car movement, police cars that must read "NYPD", and a fake-looking driver. Within 6 hours, send back: 1. A short note on what is causing each problem and how yo...
...preserving the important requirements. I am hiring an experienced Unreal Engine 5 C++ developer to build the gameplay and engineering foundation that will later integrate with a separate AI-assisted Schematic Software platform for my persistent MMO. This is a production-quality foundation, not a throwaway prototype. The purpose of this project is to build the weapon, ammunition, attachment, vehicle, physics/engineering, technology, material, and manufacturing-definition systems in a modular and data-driven way so that future player-created Schematics can configure them without requiring major redesign. The game uses Unreal Engine 5.7 for PC. CORE GOAL The future Schematic Software will allow players to design original weapons, ammunition, attachments, vehicles, and other ob...
My son is currently working below his target level in GCSE Physics, Chemistry and Biology, yet he is determined to finish the course with A*–A grades. I want to give him consistent, expert support over the next two academic years, so I am arranging a minimum of two hours of online tuition every week. Here is what I need from you: • Lesson delivery: live online sessions that break down concepts clearly, reinforce them with interactive simulations, and consolidate learning through multimedia explanations, textbook exercises and plenty of past-paper practice. • Planning: a structured scheme of work that maps out topics up to the 2026 exams, with built-in revision cycles and milestone tests. • Feedback: short written notes after each lesson highlighting progre...
...process and follow up on the applications until an admission decision is received. Approved University List The research, recommendations, and applications must be limited exclusively to the following universities: 1. Brown University 2. California Institute of Technology (Caltech) 3. Columbia University 4. Cornell University 5. Duke University 6. Georgia Institute of Technology (CS/Math/Statistics/Physics/Data SC/Chem. Eng) 7. Harvard University 8. Johns Hopkins University 9. Massachusetts Institute of Technology (MIT) 10. Northwestern University 11. Princeton University 12. Stanford University 13. University of California, Los Angeles (UCLA) 14. University of California, Berkeley (California) 15. University of Chicago 16. University of Michigan-Ann Arbor 17. University of Penns...
Create a phase one control of character who runs to ball, grabs ball for dribbling (simplified attachment..the dribble will not be animated yet), and then shoots ball with aftertouch. There will be a field and a goal for player to run around and shoot towards to "score", and if the ball goes out of bounds it will spawn back in middle of field to go grab again. The player characteristics and ball physics will be tunable. Once this prototype is done we can talk about phase 2, if the client wishes to continue work.
An engaging narration is already recorded—I now need it brought to life through a fully-realised 2D animation. The piece should feel inspirational in tone yet stay visually grounded and realistic, avoiding cartoony exaggeration while still carrying the warmth and energy that 2D allows. Scope of work The storyboard will flow directly from the voice t...social • Separate, layered project files with all linked assets • Clean-mixed audio track perfectly synced to the narration • One round of revisions after the first full draft Acceptance criteria The animation must match the narration word-for-word, maintain consistent on-model design, and convey an uplifting, motivating atmosphere throughout. Smooth frame-to-frame motion and realistic physics will be...
I would like to have a game built using Godot that is heavily inspired by *Sensible Soccer*. I need two teams, an editor (with custom statistics), and effective physics (including aftertouch). Important: I would like to receive the Godot project file upon completion.
I have a stack of handwritten notes covering a historical perspective on Physics that I now need converted into a clean, publication-ready PDF. Every page should read like a polished academic manuscript: consistent headings, properly numbered sections, neat equations where they appear, and any quick margin sketches redrawn as clear vector diagrams. Accuracy is paramount—I want the wording transcribed exactly as written, with spelling and punctuation corrected only where it is obviously a slip of the pen. You may work in LaTeX, Microsoft Word, or any tool you prefer, as long as the final PDF looks professional and I receive an editable source file as well. Deliverables • Print-quality PDF that follows standard academic conventions • Editable source file (LaTeX...
Looking for novel research ideas that combines advanced mathematical modeling with hands-on engineering , physics to move a concept from simulation to a functional prototype. The core of the work lies in detailed simulations and modeling; every key decision will be driven by numerical results before we commit resources to hardware. Once the virtual design is behaving as required, the study transitions into prototype development, where those model insights are translated into a physical proof-of-concept. Deliverables I will need from you are: • Research novel ideas and gaps. Well-documented simulation files with clear parametrization so future iterations can be run quickly. • A concise technical note that explains the governing equations, boundary conditions, assumpti...
I’m ready to turn my hydro-excavation conc...suburbs to busy industrial corridors. Please build with a mobile-friendly engine such as Unity or Unreal, implementing real-time erosion, particle effects, and physics that still run smoothly on mid-range phones. I’ll need: 1. A tutorial yard teaching nozzle control and utility detection. 2. At least two mission maps featuring varied soil layers and randomly placed electrical, fibre, and gas lines. 3. UI/UX that works in portrait and landscape, with touch controls for water flow, suction, and camera pan/zoom. 4. Optimised APK and IPA builds plus full documented source so I can add new levels later. If you’ve tackled realistic physics, fluid simulation, or construction-themed games on mobile, I’d lov...
...study schedules based on their exam date, subjects, chapters, available study hours, and their confidence level in each topic. This is an MVP, so the priority is functionality and a clean user experience rather than advanced features. Core features: 1. User can create an exam by entering the exam name, exam date, and available daily study hours. 2. User can add subjects such as Mathematics, Physics, Chemistry, etc. 3. User can add chapters/topics under each subject. 4. User can mark each topic as Weak, Okay, or Strong. 5. The system generates a personalized study plan based on the exam date, available study time, number of topics, and topic priority. 6. Users can view their tasks for each day, including subject, topic, and estimated study time. 7. Users can mark tasks as...
...controls * Support for crease lines and folding instructions * Realistic paper movement and deformation * Undo and redo functionality * Save and load origami projects * Step-by-step folding sequences * Responsive interface for desktop and tablet * Ability to export or share finished origami models Experience with technologies such as React, , WebGL, JavaScript or TypeScript, 3D geometry, physics simulation, or computational origami would be highly valuable. I am especially interested in developers who have experience building interactive graphics, CAD-style applications, simulations, 3D editors, or browser-based design tools. Please include examples of similar projects you have worked on and briefly explain how you would approach the folding and simulation system. This can be...
...family-friendly experiences Game Ideas We are interested in creating original games inspired by popular arcade genres, such as: Endless runner — obstacles, collectibles, power-ups Simple arcade crossing game — tap controls and endless challenges Swipe-based arcade game — combos, scoring and challenges Flying/jetpack game — obstacles, missions and upgrades Physics puzzle game — launching mechanics and destructible environments Physics-based racing — vehicles, terrain and upgrades Rhythm platformer — one-touch controls and fast challenges Kid-friendly runner — characters, collectibles and customization Fast arcade runner — power-ups, characters and stages Top-down space/air shooter — missions, upgrades,...
...players keep their builds between sessions. 4. Clean, modular Lua code that makes adding new parts or colors straightforward for me later. 5. A small test map or showroom where players can spawn their customized cars and show them off. I’ll provide any reference images or asset lists you need; you handle scripting, UI design, and basic 3D part setup. If you already have experience with car physics kits or stance systems on Roblox, let me know—reusing proven modules is fine as long as licensing allows it. Deliver the working .rbxl or .rbxlx file, all scripts, and a short README explaining key modules and how to add new parts. Frome me: And when the game is loading i want to be possible to i can add animation when the game is loading (but i make this) About ga...
...pacing of the video. You will be provided with reference files, including ocean and environmental assets. However, most of the models and animation elements will need to be created from scratch. Main Responsibilities Modelling and animating flood water in different settings Creating environmental elements including terrain, water bodies, buildings, and surrounding objects Creating settings and physics simulations to achieve realistic flood behaviour and scale Animating camera movements and water interactions Ensuring animations sync with the pacing and narration Creating realistic water flow, flooding, and environmental interactions Video Structure The video will follow a classic comparison format featuring floods of different sizes and intensities. Camera pans and zoom-ins t...
...pacing of the video. You will be provided with reference files, including ocean and environmental assets. However, most of the models and animation elements will need to be created from scratch. Main Responsibilities Modelling and animating flood water in different settings Creating environmental elements including terrain, water bodies, buildings, and surrounding objects Creating settings and physics simulations to achieve realistic flood behaviour and scale Animating camera movements and water interactions Ensuring animations sync with the pacing and narration Creating realistic water flow, flooding, and environmental interactions Video Structure The video will follow a classic comparison format featuring floods of different sizes and intensities. Camera pans and zoom-ins t...
...Phasing Phase 1 (Proof of Concept): Implementation of the flight model, propulsion logic, and basic separation scripts. Testing via placeholder geometry to ensure physics engine stability. Phase 2 (Visuals/Assets): High-fidelity 3D modelling, PBR texturing, and systems design. Phase 3 (Testing/Optimisation): Performance optimisation for varied hardware, flight testing, and final packaging. 4. Developer Requirements Proven experience with C++/WASM for custom avionics and flight systems. Strong portfolio of high-performance or military-grade aircraft in MSFS. Ability to work with technical reference documentation for hypothetical physics/aerodynamics. Notes: Currently I am finishing a long duration expedition on foot over many years. This is due to cross the finish line...
...pacing of the video. You will be provided with reference files, including ocean and environmental assets. However, most of the models and animation elements will need to be created from scratch. Main Responsibilities Modelling and animating flood water in different settings Creating environmental elements including terrain, water bodies, buildings, and surrounding objects Creating settings and physics simulations to achieve realistic flood behaviour and scale Animating camera movements and water interactions Ensuring animations sync with the pacing and narration Creating realistic water flow, flooding, and environmental interactions Video Structure The video will follow a classic comparison format featuring floods of different sizes and intensities. Camera pans and zoom-ins t...
...heavy breathing audio loop. At 20 Nerve, trigger a loud, erratic heartbeat that the AI can actually hear. Visuals: At 30 Nerve, increase the camera's FOV (Field of View) slightly to simulate tunnel vision, and increase the Head-Bob multiplier by 2x to simulate trembling. Interactions: If Nerve is below 40, picking up items has a 30% RNG chance to fail, causing Miles to drop the item with a loud physics CLANG, immediately alerting Dara. Recovery: The player must hide in a designated "safe zone" (like a closet) and hold a button to do a "breathing minigame" (matching an expanding/contracting circle on screen) to calm Miles down and restore Nerve. 2. Dara's AI (Reverse-Stealth Logic) Dara needs a robust state machine that reacts to the player's...
...movement. Please rig the hairs with physics constraints compatible with Roblox (attachment points, bones, and any necessary scripts) so it sways naturally in-game rather than sitting rigidly on the avatar’s head. I have the body rig ready. The texture style must lean realistic—not cartoony or hyper-stylized. A compact PBR set (albedo + optional normal/roughness packed) at 1024² should be enough, but I’m open to recommendations if you’ve achieved better fidelity on the platform with different sizes or channel packing. Deliverables • 1 optimized .fbx (or .obj + .mtl) long-hair mesh, polycount suitable for Roblox performance • Texture maps in PNG or TGA, properly named and UV’d • Roblox-ready .rbxm or .rbxmx file with the ...
...pattern can be extended to the rest of the catalog later DELIVERABLES - [X] playable game builds + source code - Short writeup of how the score-to-XP hook is exposed for integration - Placeholder art is fine for this phase — final art direction will follow separately IDEAL SKILLS - Strong (or comparable HTML5 2D engine) experience; a plus - Experience with lightweight physics () for arcade-style mechanics - Track record building fast, replayable, short-session games rather than long-form titles - Comfortable with youth-appropriate, family-friendly art and tone TO APPLY, PLEASE INCLUDE - 2–3 examples of short-session or arcade-style web games you've built - Which concept(s) from the catalog you'd want to build first, and why - Your estimated timeline and...
...definition and solver configuration, and ends with post-processing plots and a concise results summary that I can reference in a report. The platform must be ANSYS Workbench; no alternative solvers please. Because the study is fluid–flow focused, I expect you to apply best-practice turbulence models, select suitable discretisation schemes and establish stable convergence criteria. If additional physics such as heat transfer become relevant, we can discuss adding them once the base flow field is validated. Deliverables • Workbench project file with every cell set up and solved • All exported result files (pressure, velocity, etc.) in native and CSV formats • A brief PDF note (1-2 pages) explaining assumptions, boundary conditions, mesh quality metrics an...
...pacing of the video. You will be provided with reference files, including ocean and environmental assets. However, most of the models and animation elements will need to be created from scratch. Main Responsibilities Modelling and animating flood water in different settings Creating environmental elements including terrain, water bodies, buildings, and surrounding objects Creating settings and physics simulations to achieve realistic flood behaviour and scale Animating camera movements and water interactions Ensuring animations sync with the pacing and narration Creating realistic water flow, flooding, and environmental interactions Video Structure The video will follow a classic comparison format featuring floods of different sizes and intensities. Camera pans and zoom-ins t...
...pacing of the video. You will be provided with reference files, including ocean and environmental assets. However, most of the models and animation elements will need to be created from scratch. Main Responsibilities Modelling and animating flood water in different settings Creating environmental elements including terrain, water bodies, buildings, and surrounding objects Creating settings and physics simulations to achieve realistic flood behaviour and scale Animating camera movements and water interactions Ensuring animations sync with the pacing and narration Creating realistic water flow, flooding, and environmental interactions Video Structure The video will follow a classic comparison format featuring floods of different sizes and intensities. Camera pans and zoom-ins t...
...services. This is a performance-based partnership, not a traditional job. I am looking for someone who can take full ownership of the client acquisition process, from prospecting to closing deals, and hand over confirmed clients ready to start work. --- About Me (Your Partner): I am an academic researcher, author, and editor with a strong background in physics, languages, and computer science. My qualifications include: · A PhD in Physics from Sana'a University. · A Diploma in Languages. · Certifications in Computer Science and Information Technology. I am also an published author of books and research papers in peer-reviewed journals. You can verify my academic background and publications by searching my full name: Raheb Ali Mohammed Saleh...
...academic departments, research centers and institutes, scientific journal editors and editorial boards, individual researchers and PhD candidates, grant-writing offices and research support units, and hospitals and clinical research centers. Second, contact decision-makers directly through email, LinkedIn, or phone. Introduce my services professionally, highlight my qualifications including a PhD in Physics, research experience, and academic publishing, and use a personalized approach for each contact. Third, persuade and secure agreements by presenting clear value propositions, addressing client needs and pain points, overcoming objections and answering questions, and closing the deal to secure commitment. Fourth, deliver confirmed clients to me with a list of secured clients...
...data collection, and lead generation. · Familiarity with the academic sector and its outsourcing needs. · Ability to verify information through institutional and academic sources. · Proficiency with research tools such as LinkedIn, Google Scholar, Scopus, PubMed, and university directories. · Excellent attention to detail and organizational skills. Why I Need This Service: I am a PhD holder in Physics with extensive experience in academic writing, research, and publication support. I am expanding my freelance business and need a steady stream of qualified academic clients. Instead of spending hours on random searches, I want a specialist who can deliver targeted, verified, and organized leads that save me time and effort. What I Will Do with These L...
I need a skilled Moodle course developer to create an academic course framework for middle and high school students, starting with structured learning for Class 6 to 12. The platform will aim to provide free education and gradually expand to include the following courses: 1. Mathematics – Class 6–12 2. Science – Physics, Chemistry, Biology 3. English – Grammar, Literature, Communication 4. Hindi – Grammar, Literature 5. Computer Basics – MS Office, Internet, Digital Skills 6. Programming – Python, HTML/CSS, JavaScript, C/C++ etc. 7. General Knowledge & Reasoning 8. Career & Skill Development 9. Competitive Exam Preparation 10. Digital Literacy / Online Safety Key Features Required: - Video lessons - PDF/notes - Quizzes and assignm...
...already-defined concept into a fully playable, production-ready title. Unity (latest LTS) and C# will drive development, with PlayFab providing player accounts, cloud saves, leaderboards, matchmaking and other live-ops features. What matters most is the creation of immersive, realistic 3D environments; characters and props must sit naturally in these spaces, with smooth animation blending, accurate physics and responsive, mobile-friendly controls. Every scene, shader and texture should be profiled and trimmed until it holds 60 fps on both Android and iOS without sacrificing visual fidelity. Key technical scope • Scene construction and lighting for realism (URP or HDRP, whichever better meets the target devices) • Character animation trees, root-motion adjustme...
...such as R or SPSS is fine), and writing a concise discussion of findings in standard journal style. Because these are genuine research projects rather than routine homework, I expect rigorous source selection (peer-reviewed papers only), properly formatted citations, and well-structured arguments that reflect current thinking in biology. If you can also draw on adjacent disciplines—chemistry or physics where relevant—that flexibility is welcome, though the core emphasis remains firmly on biological science. Deliverables for every project: • Annotated bibliography of at least 10 recent peer-reviewed articles • 2–3 page methodology plan, including hypotheses and proposed statistical tests • Completed data analysis with clearly labelled figures...
...second set of expert eyes to validate my current setup. The work centres on thermal analysis only; pressure recovery and shock interactions are outside this scope. At the wall I am enforcing an adiabatic condition, so the review must confirm that the energy equation and turbulence/thermochemistry models are consistent with that constraint. Here is what I expect from you: • Audit of my model tree—physics interfaces, material properties, mesh strategy and solver settings—to verify they match accepted hypersonic practice for an adiabatic wall. • Correction or optimisation suggestions, documented step by step inside the COMSOL file (v6.2) and summarised in a short memo. • A brief comparison run using either published experimental data or an analytica...
I’m re-imagining the five Voltron Paladins as a single Beastking: a Maximal, human/Cybertronian cybrid that can split into individual bots, transform, and then merge back into a powerful com...illustrates the complete transformation and combination flow • Basic part-count and materials call-outs so I can estimate tooling Acceptance criteria The combiner must stand unassisted at roughly 12 inches, hold dynamic poses without flopping, and break down into five bots no taller than 7 inches each. All tabs, pegs, and ports need real-world clearance; nothing should rely on “magic shrink” or physics-defying passes-through-solid-objects steps. If you love detailed mecha design and have a knack for clever transformation tricks, I’d love to see what you can b...
...environments, and cinematic storytelling. I can work with AI video generation tools and focus on: * Photorealistic cinematic visuals * Realistic camera movements and shots * Consistent characters and environments * Cinematic lighting and composition * AI video generation + editing * Short-form branded and social media content I pay close attention to details such as motion, facial expressions, physics, lighting, transitions, and overall realism so the final video feels polished and professional. I’d be happy to create a short test/sample based on your requirements so you can evaluate the quality before moving forward. I’m available to start immediately and can work within your required schedule. Best regards Rahul...
I run an education-focused Hindi YouTube channel that simplifies Science concepts for school students, and I’m ready to add a dedicated scriptwriter who can work with me every day. Each episode is roughly 8–10 minutes long and must explain one clear topic from Physics, Chemistry, Biology or general STEM in a way that a Grade 6-10 learner can grasp without losing the fun factor. I provide the topic list and any key references; you turn that into a conversational, story-driven script in natural, error-free Hindi that includes: • a short hook to grab attention in the first 10 seconds • logical flow with real-life examples, analogies and simple equations where useful • one or two rhetorical questions to keep viewers thinking • a concise recap and...
...on the body type, scenes may include: * Driving * Loading * Unloading * Reversing * Opening side/rear panels * Hydraulic tipping * Rear or side tipping All vehicle and mechanical movements must look realistic and physically possible. VISUAL STYLE I want: * Premium European automotive / industrial advertising * Strong movement and dynamism * Cinematic scenes * Professional look * Realistic physics * Strong sound design * WOW effect The result should look like a real professional filming, not an AI-generated video. BRAND MESSAGE The videos should communicate: * Premium quality * Reliability * Durability * Professional bodywork * Easy and fast operation * Certified production * European homologation * Excellent customer support * Fast spare-parts availability * Internationa...
I’m building a full-featured eight-ball pool experience and the financial backbone that powers it, so the technical weight of this job is split evenly between gameplay and payments. Players must be able to install the app on both desktop and mobile, create or join a match, stake USDT, and cash out their winnings without ever leaving the game. On the game side I expect true 3D physics, smooth cue control, realistic lighting, sound, and social features such as quick chat and spectator mode. Whether you favour Unity, Unreal Engine, or another proven toolset, the same codebase should compile cleanly for Windows/macOS and iOS/Android. For the wallet layer the only coin I need live on day one is USDT. Deposits, in-game wagers, and instant withdrawals are mandatory, wrapped in a cl...
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Nicholas Demeter hired a freelancer to solve an equation for peaceful elections