Android game like Arkanoid in Unity

Ukończone Opublikowano Feb 19, 2015 Płatność przy odbiorze
Ukończone Płatność przy odbiorze

Hi I have a game like arkanoid started in unity3D - it's a 2D game project. It's very small game.

I need a programmer to add few features for the game.

Whats to be done:

-12 different special effects dropping from destroyed bricks (making the Player bigger, adding more balls, making ball destroy few bricks in line etc.)

- 6 types of block behaviour (undestroyable, destroyable after X hits, falling bricks etc)

- Win/Lose condition

- Ability to unlock and choose player ship's graphics

U only need to make pure code - no graphics as I have them.

Shouldn't take more then 2 days of work :)

I will send all info to all interested people.

Here is the full list of needed work:

- 12 different special effects dropping from destroyed bricks (making the Player bigger, adding more balls, making ball destroy few bricks in line etc.) Every skill resets after a certain time or when player loses a life. Each block can contain 1 special skill in skill holder - so when player destroys the block the skill bubble goes down and player can take it just by touching it with a ship.

1. Size Up - makes player's ship (with collider) bigger by 50% of actual size (max 2 size up's at the time). Duration: 60 seconds
2. Shrink - makes player's ship (with collider) smaller by 50% of actual size (max 1 size down at the time from standard size, this skill also makes a ship smaller from the "Size Up" skill). Duration: 60 seconds
3. Additional life - gives a player additional life
4. Triple ball - makes player's actual ball divide into 3 balls, so there will be three ball at the game at the time. (Player will lose a life when all 3 balls will be lost. Only 1 Triple ball effect may be activated at a time)
5. Slow ball - player's ball moves at 50% of it's actual speed (max 1 at a time). Duration: 30 seconds
6. Fast ball - player's ball moves at 150% of it's actual speed (max 1 at a time). Duration: 30 seconds
7. Glue Ball - player's ball sticks to the player's ship every time it touches the ship making it stop. To shoot the ball player must press the shoot key. Duration: 30 seconds
8. Ultra Ball - player's ball moves through every block without stopping destroying everything it touches. It can only bounce off stage edges and players ship. Duration: 15 seconds
9. Lights Out - skill making the game harder for player - for the next 20 seconds whole screen will go black for 2 seconds every 2 seconds. These will be something like screen flashes.
10. Turn out - makes the screen mirrored (180 degrees) for 10 seconds
11. Extra safety - creates a wall under player's ship (the whole screen width) that bounces the ball like the ship for 20 seconds. Player can't move the wall.
12. Extra beam - enables player to shoot a beam in straight forward direction once, that will destroy all bricks in line. Beam will be shown for a short time when shot and it will fire when player presses the fire button.


- 6 types of block behaviour

* Block that can't be destroyed
* Block that can be destroyed after 2 hits
* Block that can be destroyed after 3 hits
* Block that is rotating 90 degrees every 3 seconds
* Block that is becoming invisible (undestroyable, non-colliding) for 3 seconds every 5 seconds
* Block that starts falling down after X seconds (each falling block can have this time defined individually in unity) - if block falls down players loses a life, just like with losing the ball.


- Win/Lose condition
Player will have 3 lives at the start of each game, transferring between stages (total of 20 stages in the game). When player loses all current balls in the level - he loses a life ans starts again with new ball just like in arkanoid game (number of destroyed bricks - level progress stays the same as when he lost a life). Falling blocks are losing a life of player just like balls.
Player wins when every destroyable block in stage is destroyed. Player the goes directly to next level.


- Ability to unlock and choose player ship's graphics
There will be criteria for unlocking new ship types for player:
New ships (different ship prefabs which player can choose in a submenu "Choose Ship" before going to actual arcade mode) will be unlocked for a number of total destroyed bricks throught the game.

100 bricks destroyed - ship nr 2
400 bricks destroyed - ship nr 3
700 bricks destroyed - ship nr 4
1000 bricks destroyed - ship nr 5
2000 bricks destroyed - ship nr 6

Android Mobile App Development Unity 3D

Numer ID Projektu: #7167634

O projekcie

11 ofert Zdalny projekt Aktywny Feb 22, 2015

Przyznany użytkownikowi:

vahag1313

I have all needed skills to help you with this project. You can trust me ))

zł74 PLN w ciągu 2 dni
(0 ocen)
0.0

11 freelancerów złożyło ofertę za zł171 w tym projekcie

frcaton

Hello sir. I have 5 years of game programming experience and 2 working on Unity. You can see some of my works in my portfolio. I can do this in 3-4 days (each behaviour and effect can't take less than an hour). Please Więcej

zł800 PLN w ciągu 4 dni
(6 Oceny)
4.6
Rostin

I'm a computer games development student year 2, at a university in UK. I have worked with unity2d/3d for about 2 years now. Programming language that I will use for this project is C#. Contact me for further details. Więcej

zł155 PLN w ciągu 2 dni
(0 Oceny)
0.0
MahmoudFarid1994

A proposal has not yet been provided

zł161 PLN w ciągu 2 dni
(0 Oceny)
0.0
vonis22

We are a group of students from Holland. We have experience with making serious games and entertainment games. We've made several prototypes in the past. This way you pay for one person, but you'll have multiple person Więcej

zł105 PLN w ciągu 2 dni
(0 Oceny)
0.0
inexa19

I can do the project easily provided the graphics are included into it already. So please tell me if the graphics are included or they have to be added by me.

zł75 PLN w ciągu 1 dnia
(0 Oceny)
0.0
lsinner

Предложение еще не подано

zł75 PLN w ciągu 3 dni
(0 Oceny)
0.0