c# Maze prog

Ukończone Opublikowano Jan 27, 2011 Płatność przy odbiorze
Ukończone Płatność przy odbiorze

I m trying to implement a maze program for which i have attached the detailed requirements in doc file.

**I need:

1)User Stories to Implement**

* Buy/Sell Item (requiring the exchange of money and consideration of weight restrictions for the player)

* Encounter Hostile NPC

* a "combat state" is triggered when players are co-located with hostiles

* the NPC has the first attack (this is simply a message saying that the "NPC attacks you but has missed" rather than an implementation of the entire combat subsystem)

* the player now has an "attack NPC" command at their disposal

* attack NPC informs the player that their attack was successful and the NPC is now dead (if the NPC is hostile). If a weapon is being wielded then it should also be displayed. For example

You have attacked (name of the hostile) with a dagger

(Name of the hostile) is now dead

* * or it informs the player that they cannot attack friendly characters

* Get / drop item (consideration of weight restrictions for the player)

* Unlock door (requires getting a key)

* List Inventory (give a list of all items held by your character)

* Look around location (describe what you see and where the exits are)

2)Nuint Tests, weild command to be implemented...

Programowanie w C# Konsole do gier Projektowanie gier Pulpit systemu Windows

Numer ID Projektu: #3060757

O projekcie

2 ofert Zdalny projekt Aktywny Jan 29, 2011

Przyznany użytkownikowi:

samuraistudios

See private message.

$25.5 USD w ciągu 4 dni
(1 Ocena)
1.3

2 freelancerów złożyło ofertę za $18 w tym projekcie

muzammaljanjua86

See private message.

$10.2 USD w ciągu 4 dni
(41 Oceny)
4.2