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The Still Life

$10-30 USD

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Opublikowano ponad 7 lat temu

$10-30 USD

Płatne przy odbiorze
1. Follow the requirements listed below to render a realistic still life. Each object in your scene should have a relationship with the next to deliver a cohesive and comprehensible experience. Tell a story with your choice of objects through symbolism. Reference ideas first, gather images that inspire you! REQUIREMENTS: - Resolution: No less than 1000 pixels in height or width and no more than 2500. Think about your composition!!! - Light Source: Supply your scene with a light source (candle or other single point light source) so that it may, in turn, light the rest of your scene. - Story: The scene should contain at least 4 different objects (not including the candle) one of a round nature, one of an organic nature (not geometric) and two of your choice. I’m always open for swap outs to supplement the narrative, just come talk to me first  - Checklist for each object: o Value – Does each object use a full range of value from its hotspot to the shadow core? o Highlights – Where is the light source relative to the object? o Shadows – Both on each object as well as cast shadows from each object. o Texture – Are you referencing your textures for each object? o Composition – Are you using all your space effectively? 2. Use the techniques you learned in lecture to light and texture ALL of the components in the scene. Remember to texture on multiple layers!!! 3. Remember, the trick to lighting is working with a real low opacity and building color. Use analogous colors that are similar to your light source (warm colors push forward, cool colors recede!). Think about your shapes and where they are receiving the most light… where should their shadows be? 4. Take advantage of the Pen Tool and the Selection Tools to block in your shapes, then the Lock Transparency tool to texture and light those shapes. These two concepts are extremely important when glazing if you want to control the paint. Make sure your layers stay clean… pay close attention to which layer you are working on  5. REFERENCE!!! Go to the source! Google each object that you plan on putting in your scene to reference their textures. What is the bowl made of? What about the table?
Identyfikator projektu: 11829955

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O kliencie

Flaga UNITED STATES
United States
0,0
0
Członek od paź 13, 2016

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