I have an existing game that requires your help to edit:
- Add Social Media Share Button
It should work like this, for example:
- Player B ONLY DIE when Player A push Player B to the Traps, and Player B Die. Players will not die if they are not pushed to Traps.
5. Bigger Player (Bigger Aura) harder to Die, Smaller Player (Smaller Aura) easier to die when touch Traps
6. Bigger Player Spawn Bigger jewels (x2 Aura Strength)
7. Speed Boost Effect Refer to [url removed, login to view] Whatsapp Video as attached After Player Speed Boost, they have to wait 3 Seconds in order to boost again.
When Bigger Player Speed Boost and hit Smaller Player, Smaller Player will be Pushed away on larger distance (e.g. ~1cm = 150%) When Smaller Player Speed Boost and hit Bigger Player, Bigger Player will be Pushed away on smaller distance (e.g. ~[url removed, login to view] = 50%)
The game is built on the following:
- [url removed, login to view]