I've worked in the video game industry as a professional 3D artist and animator for over 7 years and I have a strong skillset using 3D Studio Max to create, texture, rig, skin and animate game-ready assets. I have a solid understanding of production pipelines, as well as the requirements and restrictions of creating content for different types of game engines (including Unity 3D).
I have strong rigging and animation skills and believe I could be the right person for the task. I'm interested to hear more details about your project to see if I can help you out. At the moment, I'm available to start immediately and I'm open to negotiating a price per hour or for each task.
Please contact me and I will be able to send you my resume and a link to my online portfolio (which has many more examples than my Freelancer profile).
Thank you for your consideration.
Best regards,
James Giles