Hello!
Pavel Necas here, based in Prague. I will provide you with clear communication and proper model.
Process that will be used:
If 3D model already present: Remodel and UV the mesh.
Bake out normal map and ambient occlusion map from the images.
Import into zBrush and add finishing touches (also the "worness").
Add finishing textures in Photoshop.
I can make the model in different resolutions, and make it even game ready.
We can establish a fixed price, which will be cheaper then on per hour basis.
I am new on freelancer, so I would really appreciate getting a new project here.
Check out my portfolio, and if you like what you see, we can communicate further.
Thanks,
Pavel