Farm systems
Haw is work.
Character-user finds the same food in the map if the user picks up food then in inventory create seeds for this food.
If a character has seeds for food than possible to create vegetable items.
User possible create vegetables only in a specific location.
Location for the farm is: greenhouse
If vegetables growing than must this parameter.
Growing time
Water - items must have to water .if don't have water then stop growing.
O2 - items need ozone if don't have then stop growing.
If giving finished
Then if click E create items on the inventory
Items like potatoes, tomatoes.
User possibly eats this.
If eat hungry and thirsty up.
Items database is create and working systems
Systems survivor is working.
Hello!
I have read your idea and so much interested in your project.
I have already experience of developing game so I feel confident in this project.
I have ever developed many games with unreal for 4 years and I'm expert in software such as game and app.
In addition to these I have good skill with 3d modeling , 3d animation.
Please provide me with an opportunity to work on your project.
Thank you!