Zdjęcie profilowe użytkownika Pidiong
Użytkownik od 3 lutego 2016
0 - liczba rekomendacji


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I'm in the 3D industry for over 9 years as a 3D Generalist. I've been involved in modeling, texturing, rendering, animating various 3D assets from low-poly to high poly, hard-surface to organic, characters, environments, props, vehicles, architectural etc. All of which are based on concept sketches, photo references and real-world objects.
$8 USD/hr
Liczba ocen: 7
  • 100%Ukończonych Prac
  • 100%W Budżecie
  • 89%Na czas
  • 40%Ponowny angaż


Ostatnie oceny

  • zdjęcie użytkownika abdulhakim4 Project for Pidiong S. $290.00 USD

    “Nice to work with him always”

  • zdjęcie użytkownika OptrixAU Project for Pidiong $140.00 AUD

    “Did excellent work on our low-poly models and worked well with some of our unusual texture requirements.”

  • zdjęcie użytkownika abdulhakim4 Project for Pidiong $108.00 USD

    “Good Job...”

  • zdjęcie użytkownika OptrixAU Low-Poly 3D Modelling & Texturing [Repost] $50.00 AUD

    “Very good and professional communication, work was exactly to our requirements. Will certainly use again.”

  • zdjęcie użytkownika deisman Texture This Scene in the Style of "Over the Garden Wall" $200.00 USD

    “He was incredbile!!!!!”

  • zdjęcie użytkownika Traider Create 3D Model of Aeroplane -- $161.00 NZD

    “Excellent work received from Pidiong and in a very quick time frame. Very impressed with the final 3D model. Great communication throughout the whole process. Pidiong understood our needs very well and his 9 years experience as a 3D generalist are very apparent. He had quickly nailed the basic geometry and was able to demonstrate progress every step of the way. Would not hesitate to hire again!”


3D Generalist

Jun 2006 - Jan 2016 (9 years)

Create realistic 3D models, characters, props or environments based on photos or real-world objects. UV unwrap said models so that textures or colors can be applied. Troubleshoot models regarding polycount, topology, texture issues, ngons and the like.

Clean-up/In-between Artist

Apr 2005 - Apr 2007 (1 year)

Clean-up or finalize animator's sketches or "roughs" for final animation shoot. In-betweens two "key drawings" to achieve a smoother flow of animation.

AutoCAD Draftsman

Sep 2003 - Jan 2004 (4 months)

Construct 2D and 3D detailed drawings of Foundation Plan, Electrical Layout, Mechanical Layout (Pipings), Fabrication and As-built drawings.


Bachelor of Science in Industrial Education Major in Drafting Technology

1996 - 1999 (3 years)

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