Blender animated character

Zamknięty Opublikowano Oct 3, 2010 Płatność przy odbiorze
Zamknięty Płatność przy odbiorze

A nonprofit organization that provides sport opportunities for individuals with Autism needs an individual to create an animated humanoid character that is fully rigged (including face) in blender to use to create instructional animations of sport skills. This bid is for the creation of the character and rigging only. The character should be somewhat cartoon like, but retain human proportionality. The character should have clothing (shorts and a tee shirt) that is UV mapped with the organizations logo. All rights to the character and rigging will become the organizations.

Animacja

Numer ID Projektu: #813126

O projekcie

13 ofert Zdalny projekt Aktywny Jan 2, 2011

13 freelancerów złożyło ofertę za $334 w tym projekcie

cr4y

I'm Ready to start.

$300 USD w ciągu 30 dni
(1 Ocena)
2.8
pallavibinivale

animations

$260 USD w ciągu 4 dni
(0 Oceny)
0.0
mattkin

Hi please check pm

$400 USD w ciągu 4 dni
(0 Oceny)
0.0
manjuparkavi

Hello I am ready to do this project. I have 8 years experience in 3D modeling and animation. I am using blender for 3D purpose.. Please visit your PM to view my work samples... Thank you

$300 USD w ciągu 4 dni
(0 Oceny)
0.0
shilpabis

hi Pl See PMB thanxs Shweta e-marketing Pollux Technosoft

$400 USD w ciągu 4 dni
(0 Oceny)
0.0
virtualiving

Hi, available for the job. Please check PM for details. Thanks!

$400 USD w ciągu 7 dni
(0 Oceny)
0.0
Alokprasadyadav

show details animation

$250 USD w ciągu 5 dni
(0 Oceny)
0.0
austinhess1

I am interested in this project

$250 USD w ciągu 2 dni
(0 Oceny)
0.0
phillyskittles

I am able to do your character rig. Im gonna make a prototype.

$300 USD w ciągu 2 dni
(0 Oceny)
0.0
DHANISHTA

Hi Your project requirement perfectly matches our skill, We are new to Freelancer, but not to providing services something similar to your requirement. We are from Chennai, India. We are a team of professional Więcej

$300 USD w ciągu 6 dni
(0 Oceny)
0.0