Improve Creature Model in Zbrush/Mudbox

Zamknięty Opublikowano Nov 29, 2014 Płatność przy odbiorze
Zamknięty Płatność przy odbiorze

Wanted! ZBrush Or Mudbox Creature Modelling Master

We have an existing creature design that we need remodeled in ZBrush Or Mudbox and prepared for rigging in Maya. You will be provided a Mudbox and OBJ file and very specific instructions for the details required. Your expected delivery will include:

1) a very high resolution expertly crafted sculpt of the creature in a .ztl, .GoZ or .mud format

2) a low poly mesh retopologized utilizing topogun or similar software, suitable for Maya animation rigging (eg. with mouth and eyes separated)

3) a high poly mesh of the same suitable for high resolution animation

4) Textured and Baked maps in 4K

This will be an easy project for an experienced modeler. You will be provided with models, maps and textures, and instant revision support. We have a good model we just need to make it a little better. Please do not apply if you do not have feature film quality creature work in your portfolio or are unable to work at industry standard speeds.

Animacja 3D Modelowanie 3D Renderowanie 3D 3ds Max Maya

Numer ID Projektu: #6801888

O projekcie

26 ofert Zdalny projekt Aktywny Jan 5, 2015