Modify Unity Vehicle Physics
$100-200 USD
Płatność przy odbiorze
Edit a bike controller to match another reference.
This involves adding Cinemachine shakes, adding a wheelie functionality, Player shouldn't fall while turning (right now he falls in asset pack) etc.
It's a very technical task - only bid if you consider yourself an expert in unity and think you can manage making vehicle physics.
Numer ID Projektu: #36498536
O projekcie
16 freelancerów złożyło ofertę za $174 w tym projekcie
Hello there, i understand your requirements. I'm ready to start the project right now. Look forward to talking to you soon and start working on this project.
We understand that you are looking for someone to modify Unity Vehicle Physics to match another reference. We are a group of expertise in game development using Unity 3D game engine, and we are ready to listen to your Więcej
Hi there! My name is Akeute and I am an Unity developer. With 7+ years of experience working on realistic projects, I am confident that I can help you modify Unity Vehicle Physics. I understand the importance of optimi Więcej
Hello there! My name is Syed Mukarram and I am a professional mobile game developer and digital marketing expert with over 7+ years of experience in this IT services region. I understand that you are looking for someon Więcej
Hi there dear client, i have previously made car game using physiques in unity so i believe i can complete the task well, but i have a few questions before we start, Could we chat?
hi in just 3 hours i can do it..............................................................................thank you
Hello. Greetings of the day!! I have gone through your requirement and understood every aspect of them. With my 5+ years of experience in C# programming, 3D animation, and Unity 3D, I am confident in managing the te Więcej
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