Create JS "snow" particle emitter with TweenMax (GSAP)
$25-50 USD / hour
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Opublikowano ponad 9 lat temu
$25-50 USD / hour
This task is to create a "snow" particle emitter with pure JS and TweenMax for movement/animation.
REQUIREMENTS:
- Great Javascript experience
- Great knowledge on working with TweenMax (GSAP)
- Former experience on emitters /* know-how on emitter logic movement/velocity etc.
- Great focus on optimization ei. re-using objects and tweens, so performance don't get sluggish and cluttered.
NO Jquery - only pure JS + TweenMax (GSAP)
SOME OF THE PARAMETERS IN MIND FOR THIS:
- Falling snow area width
- Falling snow area height
- Total number of snow flake particle
- Fall speed (gravity)
- Random movement within a defined bezier range
- Random emitter delay
- Snow Time
- Fall direction
- Misc. (will rely a lot on your suggestions also the above is up for discussion)
I did a STATIC ei. non-dynamic example that you can see here:
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- This naturally just to give an idea - noone of the code is re-usable, nor any parameters taken account for, it's just illustrative.
FLASH SNOW EMITTERS AS ILLUSTRATIVE REFERENCE:
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Hi, Matt S Rinc here and I can help you - 20 years of IT experience (degree), lately with visualization and D3.js/GreenSock.
I've checked the example, have some math behind it and expect 12 *output* hours to suffice. I intend to add a random wind parameter if there will be enough time.
Expected delivery in a week.
Best Regards,
Matt