***Tournament System Project***
The goal of the project is to create a tournament system backend for a custom .Net application that uses the eCommerce portion of a DNN (Don Net Nuke) portal. Hundreds of video game players will sign up to play in a tournament. They will compete against each other playing online Flash games.
The .Net solution must read from the existing databases to check that a user has purchased a ticket to join the tournament. Then, the backend must match up users based on criteria for four rounds of matches. New database tables will need to be created.
C# ASP .Net 2.0 web application with US English comments
The Developer should use best coding practices, code comment all functions, and thoroughly design and document BEFORE starting actual development. We will do a small proof of concept just to make sure the concept works. The POC is a down-and-dirty hardcoded sample to prove that the project can work at all. The eCommerce function already exists.
I will pay you $50 on top of your bid when the documentation and POC is complete.
***Deliverables:***
The Developer will deliver the following:
1) End to End Proof of concept
This is a working mini-app that we can test and install on the site
The purpose is to test the integration between your application and the existing backend
Use hard coded values not the database
ASPX pages with buttons to simulate the steps of starting and completing the process
!! Please see the attached PDF for an example of what the POC should look like. Pages 1-5 are already created. You do not need to create those pages !!
2) Technical Use Cases (see below)
3) Scope document with technical requirements
List the project features and requirements as you understand it
4) Compiled app for testing
Ready to upload app and dll
5) Source files
The final source code, solution files, and project files
***Estimated Time ***
2 hours for proof of concept
-prove that a user can purchase a tournament and two different users can connect for a match using the existing eCommerce storefront
-integration with DNN
-integration with custom .Net application
-integration from Flash to .Net
1 hours for documentation
5-10 hours programming
1 hour bug fixes
Project Deliverables Due: July 27th, 2009
Testing July 27th - August 1st
Final Project Due and Payment: August 1st.
***Step-by-Step project Process and Timeline***
1. Developer submits samples that display code and commenting
2. Esperi chooses winner bidder
3. Esperi adds money for development phase to escrow
4. Developer creates list of requirements (using existing database table structure and new custom tables)
5. Esperi provides the list of technical requirements
6. Developer creates standalone .Net web site Proof of Concept
7. Esperi tests the proof of concept
8. Developer makes any changes
9. Esperi approves concept application
10. Developer documents solution and provides scope document for solution
11. Developer delivers Updated technical use cases
12. Esperi makes payment for documentation phase
13. Developer codes application
14. Developer reaches half-way point in project
15. Esperi adds money for total project to escrow
16. Developer provides demonstration
17. Esperi approves work-in-progress
18. Developer finishes project
19. Developer sets up a time to deliver files
20. Developer delivers source code
21. Esperi installs application
22. Testing
23. Troubleshooting
24. Corrections
25. Testing
26. Troubleshooting
27. Review and Acceptance
28. Esperi makes payment from escrow
29. Project Complete
The Developer will be responsible for filling out the following Use Cases. Each Use Case is a step-by-step script for what needs to happen for the user or for the system. This will be completed during the Documentation phase.
UC 1 Admin schedules a tournament
Date and time
X # of rounds
X # of players
(can be done directly in database) do not necessarily need UI
UC 2a Buy a tournament for self
UC 2bBuy a tournament for other (gift)
UC 3 Check on the status of a tournament
Display info
Display start time
Display user status
UC 4 System automatically starts a tournament
Server time
On established time, enables Start button
UC 5 User begins a tournament
System checks that user has purchased entry into tournament
Checks logic to see if already started
Launches
Button can be used anywhere from any site (link in email)
UC 6 System displays schedule
Show X # of rounds
Show date and time
Show status
Link to start current round
UC 7 Display rankings
Show User status score out of total users in tournament
Show Top 20 score
UC 8 Display matches
Show who is the home (host) and the visitor
Show date and time
Show all rounds
Show all users in a list
Link to start current round
UC 9 Display results
UC 10 Display SWF
User plays a game and launches SWF
frame of text above
modify and then use existing multiplayer
UC 11 End match
User clicks that game has ended
User submits results
Conflict resolution
UC 12 Matchmaking
Setup next round
Win, Score, then rounds, then time
UC 13 Award prizes to winners
Awards for top 10 players (first five games in bracket)
UC 14 User quits tournament
UC 15 User reports cheater or abuse